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Doublage

An evolving series of site-specific AR artworks developed with Mona Young-eun Kim across Montpellier, Bordeaux, Pont du Gard, Malakoff and Le Cube Garges.

Category — XR

Year — 2020 - 2026

Status — Multiple iterations

Role — AR Developer · Interaction Design · Programming · Technical Development

Client — Mona Young-eun Kim / participating cultural venues

Collaborator — Mona Young-eun Kim · Artistic Concept and Direction

Technology — Unity, C#, AR Foundation, Image recognition, Location-based AR, Blender

Platform — iOS · Android (varies by iteration)

Location — Montpellier · Cenon/Bordeaux · Pont du Gard · Malakoff · Garges-lès-Gonesse

Doublage

Overview

Doublage is an ongoing series of AR artworks by Mona Young-eun Kim exploring how familiar signs, symbols and public spaces can be reinterpreted. Across five iterations, the mobile applications introduced virtual sculptures and digital interventions into distinct urban, gallery and heritage settings.

 

Challenge

Every venue involved different scales, lighting, tracking conditions and visitor expectations. The technical challenge was preserving the artistic premise while adapting the underlying AR systems to new spaces, devices and modes of interaction.

 

Development

AzurParang developed and extended Unity AR applications using image recognition, location-aware interaction and interactive 3D content. Iterations added or refined maps, object placement, tracking reliability, visual interventions and visitor-facing controls, as appropriate to each exhibition.

 

Outcome

The collaboration has supported installations at Galerie AL/MA, La Nuit Verte, Pont du Gard, Ghostly Distilled Matters and Le Cube Garges. It demonstrates sustained technical collaboration and a reusable AR development approach responsive to evolving artistic ideas.

 

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