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Mind the Gap

An exploration game about liminal spaces and non-Euclidean environments, where progress comes from understanding how space itself behaves.

A series of commissioned, site-specific AR applications developed for multiple exhibitions by Mona Young-eun Kim.

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Tempo Rubato 

A commissioned VR game experience exploring inclusive embodied perception, rhythm, and spatial engagement for exhibition contexts

Work
aquired by Frac Île-de-France.

Échanger 22 AR Interactive Catalogue

An AR interactive catalogue created for the 10-year anniversary of the Échanger 22 residency.

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A collection of projects focused on 3D modelling and modular environment design, exploring the creation of reusable assets and scalable systems for games and real-time applications.

Ongoing Projects 

This is an ongoing collection of research and personal projects exploring game development, 3D design, augmented reality (AR), and virtual reality (VR), with a focus on creating interactive digital experiences across multiple platforms.

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