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A participatory AR installation for artist Mona Young-eun Kim at Centre Pompidou, inviting visitors to transform physical signs with their own messages.
An evolving series of site-specific AR artworks developed with Mona Young-eun Kim across Montpellier, Bordeaux, Pont du Gard, Malakoff and Le Cube Garges.
An accessible VR artwork combining sculptural environments, spatial sound, haptic feedback and guided exploration, developed for FRAC Île-de-France.
An interactive AR catalogue marking Échangeur 22's tenth anniversary, revealing sound, text, animated imagery and 3D reconstructions through printed pages.
A mixed-reality art project created with the Arthlete collective, combining physical exhibition space with interactive digital interventions.
A bespoke augmented reality application developed in an architectural context for Elizabeth de Portzamparc, connecting digital 3D presentation with physical design.
An augmented reality experience commissioned by the City of Antony for Fête de la Musique, connecting digital artwork with a public music event.
This is an ongoing collection of research and personal projects exploring game development, 3D design, augmented reality (AR), and virtual reality (VR), with a focus on creating interactive digital experiences across multiple platforms.
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