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A participatory AR installation for artist Mona Young-eun Kim at Centre Pompidou, inviting visitors to transform physical signs with their own messages.

An evolving series of site-specific AR artworks developed with Mona Young-eun Kim across Montpellier, Bordeaux, Pont du Gard, Malakoff and Le Cube Garges.

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An accessible VR artwork combining sculptural environments, spatial sound, haptic feedback and guided exploration, developed for FRAC Île-de-France.

An interactive AR catalogue marking Échangeur 22's tenth anniversary, revealing sound, text, animated imagery and 3D reconstructions through printed pages.

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A mixed-reality art project created with the Arthlete collective, combining physical exhibition space with interactive digital interventions.

A bespoke augmented reality application developed in an architectural context for Elizabeth de Portzamparc, connecting digital 3D presentation with physical design.

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An augmented reality experience commissioned by the City of Antony for Fête de la Musique, connecting digital artwork with a public music event.

This is an ongoing collection of research and personal projects exploring game development, 3D design, augmented reality (AR), and virtual reality (VR), with a focus on creating interactive digital experiences across multiple platforms.

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