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Échangeur 22

An interactive AR catalogue marking Échangeur 22's tenth anniversary, revealing sound, text, animated imagery and 3D reconstructions through printed pages.

Category — XR

Year — 2024 - Ongoing

Status — Commissioned AR project

Role — AR Developer · Unity Development · Interaction Design

Client — Échangeur 22

Collaborator — Residency / publication team (names to confirm)

Technology — Unity, C#, AR image tracking, 3D content

Platform — Mobile AR (OS to confirm)

Location — Saint-Laurent-des-Arbres, France

Échangeur 22

Overview

Produced for the tenth anniversary of the Échangeur 22 residency, this augmented reality application extends a screen-printed catalogue beyond the page. Readers can discover layered documentation and creative material through their phone or tablet.

 

Challenge

The challenge was connecting diverse digital assets to a physical publication while preserving the design and tactility of the printed catalogue. Tracking had to remain dependable across printed artwork and everyday viewing conditions.

 

Development

The mobile AR application links recognised catalogue imagery to text, audio, GIFs and 3D models of residency spaces. Development focused on integrating the assets and building a simple, responsive way to navigate the additional material.

 

Outcome

The project transformed a commemorative printed publication into an interactive archive, connecting ten years of artistic residency activity to accessible digital content.

 

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