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Fantôme 3008

An interactive reconstruction of a demolished cultural space in Nîmes, preserving its architecture, graffiti and collective memory as an explorable digital artwork.

Category — Games

Year — 2024

Status — Presented

Role — Game Developer · Real-Time 3D · Environment Integration · Interaction Programming

Client — GRAH! / project organisers (contracting entity to confirm)

Collaborator — Won Jy · Artistic Direction & 3D Documentation

Technology — Unity, C#, WebGL, 3D scanning

Platform — Web browser · PC

Location — Nîmes, France

Fantôme 3008

Overview

Created in collaboration with artist Won Jy, Fantôme 3008 reconstructs the demolished Vaisseau 3008 in Nîmes. Through an explorable virtual environment, the work brings together architectural scans, graffiti, archives and memories associated with a cultural space that no longer exists.

 

Challenge

The challenge was adapting scanned architecture and documentation into a coherent, accessible real-time experience without losing the identity and cultural histories of the original building. Browser performance and intuitive exploration were key constraints.

 

Development

Working in Unity, the digital development included integrating the reconstructed environment, building navigation and interaction, and preparing an accessible WebGL experience. Won Jy led the artistic direction and 3D documentation.

 

Outcome

Presented publicly in 2024 in connection with Le Spot in Nîmes, the project offers an interactive form of cultural remembrance and demonstrates how game technologies can preserve and reinterpret disappearing places.

 

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